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Anevda Reference Sheet

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Description

Anatomy and Abilities

A full grown anevda's height can vary between 2-3 meters (8-10 ft), but as infants are roughly ½ meter (1ft). They grow pretty fast, gaining half their full height within their first year. But as they get older they age slower, usually taking around 10 anevdian years to reach their full height, their typical life span about 20 years. Their bones are hollow, legs built for extreme high speed running and long distance jumping (128-160kph/80-100 mph;15m/50ft if at top speed), giving them the ability to almost glide across the branches. The extra set of arms sprouting from their back are good for extra grip on their prey and easier climbing. Their third eye is of very little use, mainly existing only for better depth perception. Their sharp teeth easily rips through their typical prey's thick skin, but are also retractable so they don't bite off their tongue. The only thing they drink is the blood from their prey. Their antennae are used for smell and hearing, usually starting off roughly 15cm and usually growing to half their body length. Their tongue is thin and split at the end, it's colour and their eye colour always matching their blood colour due to having no pigmentation and lots of veins, the colour itself varying between any colour of the rainbow. Although their skin is thick (5mm) so their blood rarely or never shows through.


Strengths and Weaknesses

They don't have many strengths, typically they're physically weak compared to other species of their planet, but they're by far the fastest and most intelligent. Their greatest strength is in their technological know-how; they've created many gadgets that help them with their daily lives, including live feed hologram devices and giant touch screen walls (see tech). Although their weaknesses are very considerable; Their immune systems are absolutely horrible. Last time an alien came into the asylum and spread a cold, it nearly whipped out half their race by the time pharmacologists could find a cure. Also they don't have very good natural healing abilities. In fact it's slower than a human's, for example; A scratch on a human's arm big/deep enough to take about a week to heal, would take 2 weeks for an anevda, without medical attention anyway. But thankfully they've developed machines to help with these things. Severed limbs though are absolutely hopeless, usually causing death. Blindness they could technically 'cure', but only by giving them robot eyes. Lastly their antennae are very sensitive, if cut off it severely damages their hearing and smell, and if reproduction is possible anymore their young would likely be deformed.


Reproduction

They have absolutely no form of sexual reproduction nor have they ever had it. They're completely genderless in fact. They reproduce somewhat like trees; at a certain age their young begin growing on their antennae, one on each. They start off as just little white or light grey dots on the end of their antennae, then slowly grow as they develop each of their limbs. Once this occurs, they are usually house bound until the babies grow big enough and just sort of pop off, typically a month or two when they're about ½ meter.


Society/Social Standards

Their culture is almost entirely pacifist, so violence is highly frowned upon. If conflict does occur, they tend to be passive-aggressive, preferring to avoid public and/or direct confrontation and get back at them later. Although there are the few not so smart ones that might cause a scene by growling and baring their teeth, in doing so they're insulting their enemy by treating them like “prey”. Emotional bonds are a very important thing for them, teamwork is essential for many things and is something their entire race specializes in. Usually when one has young, a couple raises them to be what they seem to be most talented in doing for the first year, then they're assigned a mentor. Hunting groups also form strong bonds, having set groups of three to four during their apprenticeship, so when they're fully trained the group knows everything about how the other works and their teamwork is perfect. Curiosity is indeed a thing for them, but if they feel threatened or in danger they'll more often take the safer choice.


Government

They use something similar to what's called demarchy. If a problem needs fixing, they select individuals to represent each "district" or job type to come up with and edit sets of rules so society can function properly.


Tech

The gear most keep with them almost at all times are; their goggles, wristbands, chargers, and hologram devices. Their goggles monitor their thought patterns and record observations they make as notes, then they can retrieve the notes and display them on the inner lens. They also could use them to look up public information inside databases, like how humans use google. Their wristbands hold cords that attach to their fingertips, allowing them to interact with their touch screen wall, as well as download information for storage or transportation. Their chargers, are the little balls at the base of their antennae, which sends low frequency waves of electricity through their bodies, allowing them to use less of their own energy thus stay awake for up to a week earth time. Lastly their hologram devices, about inch round balls which they keep in the pouches at their waist, are pretty self-explanatory. The white ones are live feed, while the black ones record messages or memos to be saved for a later time.

Other things they may have depending on their profession are;
Healers (heals injuries anywhere from a small scratch to a large wound with lasers)
Nanobots (usually only have an hour's life span, used for fixing broken or glitchy electronics)

Common mass produced items;
Floating tables
Giant plush chairs/beds


Home Planet

Veo'asylo is nowadays over run with carnivorous and poisonous plants so they are forced to live underground. Only expertly trained hunters are allowed above ground. The surface world is very amazon jungle-like, with massive dark blue trees and glowing neon coloured plants, the most of which generate electricity which they use to power everything. Although since their planet is surrounded by a thick grey acidic gas, it's always dark except for the dim glow of the plants. This means they can't see their sun, so they have a hard time keeping track of the days, although typically they don't even bother. To them, the surface world is a death trap to anyone going alone.


History

They used to be very tribal, barely surviving in packs as they fought for their lives near every day. But as they grew more advanced, they got the idea to build underground housing. It started like ant hills, all their sections of housing connected with tunnels. Until they invented the portal, and abandoned their tunnels and connected all their housing units with these portals. Furthermore they developed districts, or massive sections where only a certain type of building is built. They've been advancing rather quickly for the past millennium. But it was only a few centuries ago that the asylum district was established, as mental illness is unheard of on their planet. At first they were neutral towards other races, weren't too surprised aliens existed and developed communications to study them and their society. But when some began dumping them with their social outcasts and mentally ill, they began to get a bit upset. Still, they weren't heartless so they agreed to take care of them, but mainly this was only to help further their studies into other races. Nowadays most want the asylum district destroyed and communications cut off, but a few groups still have a use for them so they keep it around. Typically the patients are poorly treated and hardly supervised.


Districts

An example of a few of these are the market district, food district, housing district, hospital district, nursery district, training district and the asylum district. Each district is grouped into one area of the planet, the more commonly used ones obviously larger than the less used. But obviously the housing district and nursery are largest.

Market; Where people gather to sell and trade items, like a massive mall.
Food; Where the raw meat brought in by the hunters are conditioned and prepared to eat and sell.
Housing; Of course, where are the houses are. Large to small, fancy to simple.
Hospital; Where those with severe injuries or illness go.
Nursery; Where the budding parents and their young are taken care of.
Training; Where the young are separated into groups to be trained in a profession of their choice or obvious talent.
Asylum; Where unwanted, social outcast or mentally ill of other races are dumped and “cared for”.


Other Trivia

- They are carnivorous, although they still do have sweets such as freeze-dried venison cubes and decorated mixtures of meat that look like cakes and pies.
- Types of sports they have often include trials of speed, agility and aim such as track, tennis, archery and a favourite among the younger ones is a type of freeze-tag meant to imitate hunting.
-  They love music, but they don't really have "instruments". Everything they make is done electronically, although they still have a few instruments of the past, which are again similar to human things such as the electric violin.
- They don't wear clothes like humans do, but civilians are big fans of decorating themselves with gadgets and jewelry.
- Their form of "jewelry" are more like wearable gadgets such as this chick's stuff, but a little more compact and minus the actual clothing.
- Every piece of gear they have are customizable in colour and sometimes shape, but the typical is spherical and black.
- They have their own language but I've yet to make an alphabet. They make various squeaks growls and screeches as signals while they're hunting, or just in everyday life.
- Every 5 human years is 1 anevda year. They live to be about 20 anevda years, which is 100 human years. But none of them really pay attention to such things related to time at all, birthdays are non-existent, deadlines are non-existent, but they do have things like timers but there is no set time increment. They just sort of press the button, wait a bit then tell the timer to make a sound when that set amount of time has repeated a certain number of times. In relation to time, nothing is really exact.


Summary Of The Important Stuff



They're tall and fast, very smart and have many gadgets, but weak both physically and against illness. They reproduce like trees, called budding. They are a pacifist society, governed by the people (for the most part). Again, they have lots of cool cyber-y gadgets. The surface world is dark and over run by glowing poisonous plants and other monstrosities. Each job group/type is separated into districts. They dislike aliens.




Questions? Comments? Suggestions? Please don't hesitate, I love answering questions and I won't get all touchy about criticism. XD

Also the reason I chose red for the ref is cuz that's a common colour, as brown is to human eyes and hair.

Also if you want to make your own, simply inform me of your doing so, then link me when you're done. I'd love to see my little anevdians among your gallery. X3
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Comments19
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sailorcelestial's avatar
Cool, awesome race! Really loved the little bits about their society and stuff.